Adrian Phillips is a digital media artist and game designer whose work explores the use of procedural rhetoric and the creation of emergent gameplay narratives. He studies the ways in which these methods create meaning within playable media.
He is currently pursuing an MFA in the Digital Arts and New Media program at the University of California, Santa Cruz, with an emphasis in Playable Media. He completed his undergraduate education at the University of California, San Diego with a major in Interdisciplinary Computing in the Arts and a minor in Computer Science.
Procedural Rhetoric
Politics of Simulation
Playable Media
Artificial Intelligence
Augmented Reality
Dare Protoplay, 2015
UCSC Open Studios, Fall 2014
Project Planetaria Student Showcase, 2013
Fear, Loathing, and the Technicolor Nightmare, 2013
Arts Division and Plantronics Creativity and Innovation Scholar
Arts Excellence Award
Dare to Be Digital Finalist, 2015