Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Software as Culture (Spring 2010 - Winter 2011)

Lead Professor: Warren Sack 

 

This project begins in Spring 2010.

 

In many scientific disciplines today it is believed that software is the best model of the object of study. This is an operating principle in molecular biology, operations research, neuro-psychology, immunology, game theory, economics and many other sciences. This digital ideology of science should be distinguished from something far more pervasive: digital life leaks outside of professional circles and flows beyond the technical vocabularies of specialists’ dialogues.

 

We propose a project group to interrogate these new, software-based conditions of life and collaboration through a combination of software studies, software design, and software art.

Full proposal: PDF 112KB