At the core of the DANM program is the pursuit of digital and new media art as a research practice in the context of collaborative research project groups. Beginning in spring of the students' first year, these groups engage in the development of faculty initiated research in Mechatronics, Participatory Culture, Performative Technologies, and Playable Media.
These four foci define both the overall research profile of the DANM program and the research that will be pursued in the collaborative research project groups. Collaborative research projects are advertised and prospective students asked to identify their preference in their application and statement of purpose. Because project groups factor into admissions, selected project group leaders make a commitment to participate in the admissions process.
mechatronics |
participatory culture |
performative technologies |
playable media |
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Spring 2010–Winter 2011 Projects
Below are links to the full project proposals:
Software as Culture: A collaborative research project in Participatory Culture Warren Sack
Digital Media in Live Performance: A collaborative project in Performative Technologies James Bierman, Elliot Anderson, Danny Scheie
Playable Fictions: A collaborative research project in Playable Media Noah Wardrip-Fruin
Mechatronics: A collaborative research project in Mechatronics Jennifer Parker and Barney HaynesApplicants are asked to indicate the collaborative research project group in which they intend to participate if accepted into the program. Winter-Fall 2011 Projects will be announced in early January, well in advance of the February 15 application deadline.
Innovation and Design for the Living Laboratory: A collaborative research project in Mechatronics David Yager
Designing and creating a media-rich interactive environment for theatrical or gallery showing: A collaborative project in Performative Technologies James Bierman, David Cuthbert, Kate Edmunds
Playable Fictions: A collaborative research project in Playable Media Noah Wardrip-FruinRelated topic: DANM Attribution Policy