


The visual materials broken down into their three component parts:
A) Natural Landscapes, seemingly pristine and those affected by humans
B) Computer Waste/the "Recyling" that actually goes on with it
C) The audience generates their own 'mix' of A+B, using their bodies, the surveillence camera and the Lumina.
The mixture of these three elements creates a metaphor that addresses the viewer's conscious role in managing the balance between maintaining the beauty of our natural environment and the waste generated by our society's growing dependence on technology and its commodification.
On the surface, our dependence on technology is attractive, but the underlying layers that are a result of this dependence are made up of an increasing amount of toxic electronic waste.
The installation's cushions are also an attempt to bring the viewer closer to thinking about the level of comfort we have grown to assume.
The cushions which provide a seating area to view the installation are filled with recycled materials collected over a six month period and also found on site in the DMF's recycling bins.