breeze /br 210_06-11-27 prototype
Breeze Olsson
Complete list of answers prototype presentation questions
Prototype Presentation (11/27/2006):
The Prototype resembles a narrative computer game, presenting materials gathered from the internet, environmental impact reports, journals and interviews. The interface, a web environment using mostly html and flash, is publicly distributed on the internet. Videos, slideshows, games, sampled sounds and text documents enhance the narrative as they are presented in way of both informative as well as evaluative forms (i.e.: a file can be purely descriptive or pose a question that must be answered correctly in order to proceed).
Sample plot: An animated fish, Submarino, is making his way upstream the Pajaro River one beautiful rainy afternoon. His luck turns when the levee breaks near the city of Watsonville and Submarino finds himself looking for the way back home. He encounters a number of helpful creatures (native species) and some that are less-than-enthused to assist our protagonist (evasive species).
Audience and intended impact: Although the prototype is publicly distributed, it is marketed to students of specific schools in the Pajaro Valley Unified School District. The target audience is the specifically 8th grade students of Mount Madonna School. Information presented by the prototype servers as a snapshot, showing the current status of the watershed (data currently available in regards to proposed plans, agencies involved, major sources of funding and educational efforts). How the students perceive the information presented by the prototype will guide their decisions throughout the next phase.
http://danm.ucsc.edu/~breeze/prototype/ updated 12/11/2006
Q: Other than the River/watershed, what environmental issues do you feel are important/relevant to expand as another direction, or storyline?