gordon /danm 210 /cluster

Cluster Members:

Questions

For Nada:

Project Description: The E Room is a completely immersive igloo type environment in which the participant (s) lay down and has an interactive conversation with polymorphious avatar of all ethnicity.

From Gordon & Melanie

  1. What are the specific EEG methods that you will be using?

    1. Can frontal lobe activity be recorded with sensors that only contact a limited portion of the participant’s head?
  2. Will visual morphing facial features in itself be sufficient to generate empathy, or will it only generate surprise or amusement like a circus distortion mirror?
  3. Are there other experiences you could provide for your viewers before they enter your morphing environment that could set them up for their experience?
  4. How will you verify the biometric responses are actually measuring the empathy response? Q also relevant to Gordon
  5. How are you going to construct the "other" ethnicity?

For Gordon

Project Description: An interactive installation incorporating video, sound and sculptural elements in which the emotional state of the viewer creates the piece that is experienced, promoting mindfulness and the awareness that we have the power to choose the experiences we have.

From Nada & Melanie

  1. I wonder if there is a way to provide the experience to more than one person at a time. I think the beauty in this project is what the viewer will carry with them as another layer or altered perspective on an already formed idea/relationship/or memory.
  2. How and what biometric readings are you going to measure for mindfulness or have an affective installation?
  3. What kind of inexpensive, disposable device is available to collect data unique to each person?
  4. How are you going to keep the participants moving through the installation?
  5. How are you going to choose the images to stimulate mindfulness for a whole range of participants from age, gender and ethnicity?

For Melanie:

Project Description: Others and Isms is a portable interactive educational game, developed to be an aid in diversity training.

From Gordon and Nada

  1. What constitutes “audience specific” content? What questions would you ask?

    1. How would you ensure the questions were relevant?
  2. How is this a new media art piece?
  3. How are you going to engage the user?"
  4. How are you going to get your organizations interested?
  5. How will you track data, progress, piece, usefulness of the dialog?


Gordon's homepage


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