phoenix /danm 210 /bibliography

 

Bibliography

 

"Augmented Reality." Wikipedia.org. Wikipedia, The Free Encyclopedia. Web. <http://en.wikipedia.org/wiki/Augmented_reality>.

Boelstorff, Tom. Coming of Age in Second Life: An Anthropologist Explores the Virtually Human (Princeton U. Press, 2008). pp. 179-201

Borges, Jorge Luis. Labyrinths: Selected Stories & Other Writings. New York: New Directions, 1964.  pp. 3-18 and pp. 52-58

Brin, David. Earth. New York: Spectra, 1991.

Flores, Richard R. Remembering the Alamo memory, modernity, and the master symbol. Austin: University of Texas, 2002.

Gibson, William. Spook Country. Reprint ed. New York: Berkley Group, 2009.

Hofstadter, Douglas R. Metamagical themas questing for the essence of mind and pattern. New York: Basic Books, 1985.  pp. 232-259

Ierusalimschy, Roberto. Programming in Lua, Second Edition. Lua.Org, 2006.

Jaynes, Julian. Origin of consciousness in the breakdown of the bicameral mind. Boston: Houghton Mifflin Co., 2000.

Kim, Ryan. "Augmented reality to alter how we see the world." Sfgate.com. San Francisco Chronicle, 26 Oct. 2009. Web. 26 Oct. 2009. <Augmented reality to alter how we see the world, Read more: http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2009/10/26/MNCR1A9B5S.DTL#ixzz0W6mWZfAj>.

Markoff, John. What the Dormouse Said How the Sixties Counterculture Shaped the Personal Computer Industry. New York: Penguin (Non-Classics), 2006.

Massumi, Brian. Parables for the Virtual. (Durham and London: Duke U. Press, 2002). pp. 1-21.

Norman, Donald A. Design of everyday things. New York: Basic Books, 2002.

Turkle, Shery. “Tethering” in Sensorium: Embodied Experience, Technology, and Contemporary Art, Caroline A. Jones (ed.). Cambridge, MA: List Visual Art Center and MIT Press, 2006.

Www.acrossair.com. Acrossair. Web. <http://www.acrossair.com/>.


Page Details
Contact DANM  |  Digital Arts and New Media  |  Arts Division  |  Grad Division
login