Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

DETAILED INFO:  http://genefelice.com/art/2007/07/21/a-rapid-progression/

The hybrid form is a subject that I find a certain kinship with.  I am a combination of my biology and my environment, a living mutation,... [more]

DETAILED INFO:  http://genefelice.com/art/2010/03/21/omni-present-orbs/

A multi-media, site-specific installation on the surface of Lake Eden at the original site of Black Mountain college in Black Mountain NC.  This... [more]

Edges of Color is a series of individually programmed pieces on an 8’ square, 16x16 grid of separately controlled and colored LEDs swatches. Reminiscent of the color swatch paintings of Gerhard Richter or the spot paintings of Damian Hirst, it treats light as the material for display... [more]

Settler colonialism, genocide and imperialism included, are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

Over a hundred years ago Gordon Craig predicted the future invention of a theatrical medium that would create more believable stage characters, which he termed the Ubermarionette. Since then animated 3D synthespians have been designed in digital media, but have yet to be fully realized... [more]

Is a composition of pollen grains in 3D and flowers from Andean mountains. The pictures where part of "Lluvia de Polen" installation. A collaboration between Holly Findlater & Catalina Giraldo. 

Like many artists, I have spent a lot of time in bars working and drinking.  This was my first show after earning my first MFA.  It was also post 9/11, after the first dot com crash, and at the beginning of the second Iraq war, so needless to say, it was a disappointing time for many.  The title... [more]

Game/Reality Workshops is a series of live art game making events inspired in part by the playful participatory works of Fluxus artists and the New Games movement. The events presented at the show are one facet of the Gaming Reality Project, an experiment in game design using a team of... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

The frontier fantasy is a notion that has enabled the destruction and subjugation of native peoples, providing a romantic justification for colonial and imperial dogmas. No Frontier addresses these notions of frontier fantasies through a digital game for two players in which one player... [more]

Shift Register is a sound installation by Joe Cantrell that utilizes hyper-directional speaker and brainwave recognition technologies to explore the body as a filter for data. This work explores how this effect can be used to complicate traditional performance and experiential... [more]

Miki Yamada Foster’s Feminist Craft Corner is a public access television show and an installation of collaborative Do-It-Yourself (DIY) experiments in crafting and technology. The public access show invites the audience to question their assumptions about how we speak about technology... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

I have recently acted as a consultant for the XMPLAR project by Integrated Security Automation, Inc. The XMPLAR project aims at utilizing field agent surveillance coordinated by an artificial intelligence. While some erratic XMPLAR behavior has still prevented us from implementation in the wild... [more]

 

Listening

Max Patch

Laura Wright

 

For my final project, I combined the knowledge I gained to control video and sound in DANM 22O with my experiments in an independent film study on performance.  The “Listening” patch provides a user with a concerned listener... [more]

Settler colonialism, genocide, and imperialism included are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

Imagine seeing a water fountain, and hearing the sound of water. As each of our senses absorbs information simultaneously, our minds reconcile a conceptual understanding of our environment. But what if these cognitive processes operated asynchronously? What if we heard the sound of water without... [more]

 

Gurlz VS Robots, the first iPad game from DANM alum Sumit Agarwal, was released in April 2010 and can be found on iTunes.

Sumit was the lead designer on this project,... [more]

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