Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

In 1997, the Lebanese government released new books and curriculum for all school subjects except one: History. In 1997, like all previous years, Lebanese students struggled to make copies of the old and only textbook available, last published in 1969. That history textbook only covers Lebanese... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society. My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures and... [more]

Lisa Banks is a digital artist and current MFA candidate in the Digital Arts and New Media program at UC Santa Cruz. Her conceptually-based artworks encompass everything from music videos to electronic sculptures, and are united by Banks' interests in associative imagery and alternative... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

If plastics could speak, what would they say? Tracing plastic products to their birthplace, the massive petrochemical factories that create plastic feedstocks, Louisiana Re-Storied is an interactive documentary regarding the impact of this industry on the health of specific human... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Morse Camera, Fall 2011

A super 8 camera modified with a solenoid to over expose film when a telegraph key is pressed.  The key can be pressed in long and short sequences to overexpose portions of the film to read as the Morse code language.

 

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bodyfuck and other programs is a series of software explorations that examine the practice of computer programming as the juncture where the material world is articulated into the digital. The process of articulating code is fraught with difficulty; how programmers conceive reality is... [more]

Miki Yamada Foster’s Feminist Craft Corner is a public access television show and an installation of collaborative Do-It-Yourself (DIY) experiments in crafting and technology. The public access show invites the audience to question their assumptions about how we speak about technology... [more]

Hydras Like Stories investigates new methods for visualizing and understanding the unique qualities of multi-player narrative for improved multi-player narrative design in digital games. The work investigates how tool-making can operate as a non-prescriptive form of design research in... [more]

Game design is traditionally practiced and taught within pyramidal, top-down hierarchies. While they can efficiently produce market-ready products (and workers), they result in the empowerment of select individuals at the top of the hierarchy while wasting the creative potential of the majority... [more]

Increasingly connected and augmented with digital media, we all strive to find a way to anchor ourselves in a changing world, and form our sense of reality from the melange of media that is ever-propagating. This is true not just for humanity at large, but for artificial beings as well. XMPLAR... [more]

This is the second in a series of pieces analyzing what people on Twitter are saying to or about United States President, Barack Obama (@BarackObama on Twitter.)

 

As new messages are displayed, the image of President Obama shows a slight emotional reaction based upon that... [more]

Internal Worlds is a two-part installation using abstract video projection and interactive components to explore how our sensing bodies shape our perception, and ourselves. The pulse of the participant is detected through a biosensor helmet and externalized as lights pulsing in time with their... [more]

I began compiling a corpus of all Native American treaties from the Indian Affairs: Laws and Treaties archive compiled by Charles J. Kappler. The search for this archive took an extensive period of time.... [more]

Voyage of the Inner Mask is a 3-part animated science fiction about a creature with no identity, who explores surreal landscapes searching for its history, destiny and desires.  While wandering through these different worlds, which comprise a garden, a medieval bridge and a red light... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Description:
Journey Though Light is an interactive, social art experience. Participants with glowing orbs move about a landscape of dispersed sculptures, activating embedded sound and light elements. Initially, orbs pulse with red light - the longest visible wavelength humans can perceive... [more]

Matthew Jamieson is an artist-cartographer engaged in promoting ecological awareness and community action. Matthew has a background in planning and geospatial technology, and has journeyed from Florida's National Wildlife Refuges to New York City Parks.

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