Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Miki Yamada Foster’s Feminist Craft Corner is a public access television show and an installation of collaborative Do-It-Yourself (DIY) experiments in crafting and technology. The public access show invites the audience to question their assumptions about how we speak about technology... [more]

Seemingly External Things (S.E.T.) is a mobile art installation in which physical objects are explored to trigger audio and video events that reveal a story, part fiction and part documentary, about Mercury, NV and the Nevada Test Site.

Sight:::Sound:::Touch is an immersive interactive visual music piece in which participants are encouraged to perform together. This experience offers interactants a glimpse into the gestures relevant to both composers and performers. Abstract imagery and Indie Electronica propel the... [more]

Working with the Public Library’s Bookmobile as a way of collecting oral histories and engaging with local citizens, the project examines notions of the everyday alongside cultural and civic infrastructure. As a form of collaborative portraiture, the project looks at the Bookmobile by looking at... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

In 1997, the Lebanese government released new books and curriculum for all school subjects except one: History. In 1997, like all previous years, Lebanese students struggled to make copies of the old and only textbook available, last published in 1969. That history textbook only covers Lebanese... [more]

Imagine seeing a water fountain, and hearing the sound of water. As each of our senses absorbs information simultaneously, our minds reconcile a conceptual understanding of our environment. But what if these cognitive processes operated asynchronously? What if we heard the sound of water without... [more]

Dirt Under the Rug is a game following the plight of a cleaning service worker who is in a difficult situation. You have a huge number of overdue bills. Your life partner can’t help with the bills and has a demanding job that requires dedication and attention. Your boss knows your... [more]

Advertisement is everywhere – in magazines, on TV, the Internet, plastered over shopping malls and urban areas. Together all these advertisements form a mass media spectacle of desire, fantasy, and above all, consumption. Sabrina Habel’s multi-media series “Seeing Spectacle” uses off-beat humor... [more]

Constructed as a faux-memorial, Double Time Duets explores the legacy of the early AIDS crisis alongside a contemporary interest in 1980’s and 90’s fashion and aesthetics. Video portraits of a contemporary generation of queer artists—styled to look like their predecessors and digitally... [more]

They opened the door and it all started. Life and death combined. The room filled with breaths and journeys and sacrifices. Eve Warnock presents the first three films from her series of experimental films titled Seekago go. These films are an exploration how dimension, perspective, content, and... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Untitled is a series of software experiments which enact and mediate events and situations which are an expression of authorial intent, and which open up new spaces for social participation, dialogue and reflection on complex systems. These works are interventions into the everyday,... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

The frontier fantasy is a notion that has enabled the destruction and subjugation of native peoples, providing a romantic justification for colonial and imperial dogmas. No Frontier addresses these notions of frontier fantasies through a digital game for two players in which one player... [more]

I began compiling a corpus of all Native American treaties from the Indian Affairs: Laws and Treaties archive compiled by Charles J. Kappler. The search for this archive took an extensive period of time.... [more]

// SPHIROS -- interactive fiction w/text, video, music (Sigur Ros), animation

/// http://www.jamesbpollack.com/work/SPHIROSFINAL.swf

/// built with Adobe Flash & Jason Nelson's... [more]

The Orrery Harp is an autonomous musical instrument designed to play a composition based on the movements of planetary bodies in motion around the sun. The instrument includes nine strings representing each planet in our solar system, including the dwarf planet, Pluto. Frequency is determined by... [more]

Encodings in Time and Space is an immersive, large-scale installation influenced by gravitational physics, information theory, ice mechanics, and city street lamp design. It presents a post-minimalist reimagining of a nighttime boulevard punctuated by street lamps illuminating the path... [more]

The Ghost of History explores how the embodiment of memory in networked media influences how histories are re-inscribed onto themselves. This project creates an immersive digital cinema composed entirely of appropriated web content, re/assembled as animated loops, and remixed in real-time by the... [more]

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