Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Working with the Public Library’s Bookmobile as a way of collecting oral histories and engaging with local citizens, the project examines notions of the everyday alongside cultural and civic infrastructure. As a form of collaborative portraiture, the project looks at the Bookmobile by looking at... [more]

We Arrived // Chegamos and It Had To Be With You both address themes of language, cultural authenticity, borders, and contemporary globalization. We Arrived // Chegamos makes use of the structure and aesthetics of language learning software, focusing on translation and attempts at understanding... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

The Loop is a stop-motion animation short exploring human relationships with anxiety. In this animation, the viewer watches the main character and her response to an abstract feared element. Through the use of a metaphorical structure, the character mechanically and externally processes... [more]

 

Listening

Max Patch

Laura Wright

 

For my final project, I combined the knowledge I gained to control video and sound in DANM 22O with my experiments in an independent film study on performance.  The “Listening” patch provides a user with a concerned listener... [more]

Public Goods is an installation that illustrates the ability of experiment based art to challenge existing theory, which stands as a pillar of unchecked law. Using the lexicon of experimentation and the participatory digital art, Public Goods seeks to challenge this economic game by means of... [more]

DETAILED INFO:  http://genefelice.com/art/2007/07/21/a-rapid-progression/

The hybrid form is a subject that I find a certain kinship with.  I am a combination of my biology and my environment, a living mutation,... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

Lindsay Kelley's Starvation Seeds offers a quiet meditation on sustenance and loss. Often called "starvation nuts," the protein-rich seeds of the piñon tree have long been a staple food in New Mexico and Arizona. Kelley's greenhouse installation explores how the piñon interfaces with a... [more]

 

The Roda de Video is an interactive video installation that invites viewers to mix video and still images in rhythm. The work was created during a series of participatory video workshops with youth in Rio de Janeiro, Brazil.

DETAILED INFO:  http://genefelice.com/art/2010/03/21/omni-present-orbs/

A multi-media, site-specific installation on the surface of Lake Eden at the original site of Black Mountain college in Black Mountain NC.  This... [more]

Melanie Stewart’s two-part installation the Blissomatic Surreal is based on her own love-hate relationship with technology. As an installation artist, she embraces technological tools in the fusion of video, photo manipulation, and sound collages with traditional arts. Conversely she... [more]

Vocal Landscaping is a voice interactive sound installation modeled upon modal intoning paradigms common throughout the Renaissance. Vocal Landscaping explores how machine listening might be utilized to cultivate the uniquely embodied voice while challenging conventions of passive... [more]

"be there" is a shared online virtual environment where time spent in other souls is the only way to create your self.

give up individuality and reincarnate in a distant body to collect the patterns of sound & light necessary to build a personal audiovisual structure. contribute your... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

These two projects explore the relationship between the digital archiving of culture and technology’s impact on culture. Everybody’s Google repurposes personalized Google search results to explore the company’s underlying models of the Internet that are fundamental in deciding which information... [more]

They opened the door and it all started. Life and death combined. The room filled with breaths and journeys and sacrifices. Eve Warnock presents the first three films from her series of experimental films titled Seekago go. These films are an exploration how dimension, perspective, content, and... [more]

CCI (Culture Custom Identity) is a conceptual new media device and an iPhone application in-the-making that fades between two melodies, one is “Easternized” and the other is “Westernized.” The user of this device will be granted access to customize the identity of any given artwork or... [more]

A cannabis farm in international waters.

High Seas Farm will be comprised of barges outfitted to grow cannabis with the intention of providing all parts of the plant for use in industrial, medical, and recreational applications. 

 

Hemp uses... [more]

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