Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

The frontier fantasy is a notion that has enabled the destruction and subjugation of native peoples, providing a romantic justification for colonial and imperial dogmas. No Frontier addresses these notions of frontier fantasies through a digital game for two players in which one player... [more]

Settler colonialism, genocide, and imperialism included are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society.

My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures... [more]

 

GEOWeekly is a full color, 28-page magazine based on tabloids one would find in supermarkets and newsstands such as US Weekly or Star.  The cover is designed in the hot pink, yellow, and white color scheme with alarm-inducing typefaces of most tabloids targeted toward gossip-... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society. My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures and... [more]

Untitled is a series of software experiments which enact and mediate events and situations which are an expression of authorial intent, and which open up new spaces for social participation, dialogue and reflection on complex systems. These works are interventions into the everyday,... [more]

 

Listening

Max Patch

Laura Wright

 

For my final project, I combined the knowledge I gained to control video and sound in DANM 22O with my experiments in an independent film study on performance.  The “Listening” patch provides a user with a concerned listener... [more]

what if im the bad guy? and other stories presents four experimental narratives exploring ways that stories can become tactile, sculptural, and participatory. The title work invites participants to explore the true story of an accused Marine through both an augmented reality excursion... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Sight:::Sound:::Touch is an immersive interactive visual music piece in which participants are encouraged to perform together. This experience offers interactants a glimpse into the gestures relevant to both composers and performers. Abstract imagery and Indie Electronica propel the... [more]

Shift Register is a sound installation by Joe Cantrell that utilizes hyper-directional speaker and brainwave recognition technologies to explore the body as a filter for data. This work explores how this effect can be used to complicate traditional performance and experiential... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Sounds Interesting... is an audio-visual interactive piece that aims to explore modern sound spaces (after the French espaces sonores) by emulating how human-related sounds built up over sounds of nature. By triggering and manipulating audio, the participatory audience also... [more]

Gene A Felice II is currently working with OpenLab and DANM's Mechatronics Research Group to develop his project Oceanic Scales. He divides his attention between interactive art, living systems, and the latest available technology for new media. His hybrid practice is at the intersection of... [more]

"be there" is a shared online virtual environment where time spent in other souls is the only way to create your self.

give up individuality and reincarnate in a distant body to collect the patterns of sound & light necessary to build a personal audiovisual structure. contribute your... [more]

If plastics could speak, what would they say? Tracing plastic products to their birthplace, the massive petrochemical factories that create plastic feedstocks, Louisiana Re-Storied is an interactive documentary regarding the impact of this industry on the health of specific human... [more]

 

Peddling Art, A free Peddling Art was a free art giveaway from a fleet of bicycles containing a pedal powered sewing machine and a mobile letterpress. In collaboration with artist, Kristen Ramirez, prints on paper and fabric were created and given out... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Is a composition of pollen grains in 3D and flowers from Andean mountains. The pictures where part of "Lluvia de Polen" installation. A collaboration between Holly Findlater & Catalina Giraldo. 

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