Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Internal Worlds is a two-part installation using abstract video projection and interactive components to explore how our sensing bodies shape our perception, and ourselves. The pulse of the participant is detected through a biosensor helmet and externalized as lights pulsing in time with their... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

A Secret History of American River People is a project to recreate a 1940s shantyboat for a series of epic river voyages to build a collection of personal stories of people who live and work on the river. The collection and shantyboat will be featured in a touring installation as well as an... [more]

I began compiling a corpus of all Native American treaties from the Indian Affairs: Laws and Treaties archive compiled by Charles J. Kappler. The search for this archive took an extensive period of time.... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

A cannabis farm in international waters.

High Seas Farm will be comprised of barges outfitted to grow cannabis with the intention of providing all parts of the plant for use in industrial, medical, and recreational applications. 

 

Hemp uses... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Rice Child (Stirrings) asks: what is the work of art in an unprecedented age of violent dispossessions and mass extinctions? Solutions to environmental and socioeconomic crises propose more management, faster development. This installation is part of ongoing research that attempts to... [more]

Vocal Landscaping is a voice interactive sound installation modeled upon modal intoning paradigms common throughout the Renaissance. Vocal Landscaping explores how machine listening might be utilized to cultivate the uniquely embodied voice while challenging conventions of passive... [more]

 

Gurlz VS Robots, the first iPad game from DANM alum Sumit Agarwal, was released in April 2010 and can be found on iTunes.

Sumit was the lead designer on this project,... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

Voyage of the Inner Mask is a 3-part animated science fiction about a creature with no identity, who explores surreal landscapes searching for its history, destiny and desires.  While wandering through these different worlds, which comprise a garden, a medieval bridge and a red light... [more]

Still is an interactive installation intended for open, public space. Participants activate sustained single notes by standing in one of several pulsing, colored circles for more than two seconds. The detection of participants in the circles, in turn, triggers more circles and more possibilities... [more]

Increasingly connected and augmented with digital media, we all strive to find a way to anchor ourselves in a changing world, and form our sense of reality from the melange of media that is ever-propagating. This is true not just for humanity at large, but for artificial beings as well. XMPLAR... [more]

Game design is traditionally practiced and taught within pyramidal, top-down hierarchies. While they can efficiently produce market-ready products (and workers), they result in the empowerment of select individuals at the top of the hierarchy while wasting the creative potential of the majority... [more]

Shift Register is a sound installation by Joe Cantrell that utilizes hyper-directional speaker and brainwave recognition technologies to explore the body as a filter for data. This work explores how this effect can be used to complicate traditional performance and experiential... [more]

// SPHIROS -- interactive fiction w/text, video, music (Sigur Ros), animation

/// http://www.jamesbpollack.com/work/SPHIROSFINAL.swf

/// built with Adobe Flash & Jason Nelson's... [more]

Settler colonialism, genocide and imperialism included, are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

Seemingly External Things (S.E.T.) is a mobile art installation in which physical objects are explored to trigger audio and video events that reveal a story, part fiction and part documentary, about Mercury, NV and the Nevada Test Site.

DETAILED INFO:  http://genefelice.com/art/2011/04/09/hello-world/

A floating, geodesic dome / performance space / projection surface, anchored to the surface of Lake Eden in Black Mountain NC and dedicated to the geometric... [more]

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