what if im the bad guy? and other stories presents four experimental narratives exploring ways that stories can become tactile, sculptural, and participatory. The title work invites participants to explore the true story of an accused Marine through both an augmented reality excursion where different perspectives on the truth collide in real-world spaces, and an interactive fiction replaying a frozen battlefield moment through the words of six different narrators with violently... more
Works and Ideas
News and Events
Can artistic insight prove itself to be effective in the framing of a scientific hypothesis? Is it possible for art-science collaboration to fulfill the disciplinary criteria of both?
From the 1970s to the rise of independent games, art games, documentary games, political games, and more — we are changing who plays, how we play, and what play can mean.
Explore the creative potentials and social implications of emerging technologies and cultural practices. Experiment with ideas, processes, collaborative research, and social action. Become a critical thinker, artistic innovator, and responsible leader.