Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

Works and Ideas

Sabrina Habel

Advertisement is everywhere – in magazines, on TV, the Internet, plastered over shopping malls and urban areas. Together all these advertisements form a mass media spectacle of desire, fantasy, and above all, consumption. Sabrina Habel’s multi-media series “Seeing Spectacle” uses off-beat humor to confront the essence of advertising. Commercial products and celebrities are replaced by simple and even mundane natural elements, usually taken for granted in consumer culture. By choosing non-... more

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Can artistic insight prove itself to be effective in the framing of a scientific hypothesis? Is it possible for art-science collaboration to fulfill the disciplinary criteria of both? 

From the 1970s to the rise of independent games, art games, documentary games, political games, and more — we are changing who plays, how we play, and what play can mean. 

Explore the aesthetic, political and ethical dimensions of new and expanded forms of documentary art practice, interactive documentary, and socially engaged art practice. 

Explore the creative potentials and social implications of emerging technologies and cultural practices.  Experiment with ideas, processes, collaborative research, and social action.  Become a critical thinker, artistic innovator, and responsible leader.

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