Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Game design is traditionally practiced and taught within pyramidal, top-down hierarchies. While they can efficiently produce market-ready products (and workers), they result in the empowerment of select individuals at the top of the hierarchy while wasting the creative potential of the majority... [more]

 

GEOWeekly is a full color, 28-page magazine based on tabloids one would find in supermarkets and newsstands such as US Weekly or Star.  The cover is designed in the hot pink, yellow, and white color scheme with alarm-inducing typefaces of most tabloids targeted toward gossip-... [more]

 

4 min | Mini DV | Color | Sound 

 

Utilizing footage from a Buddhist temple in China and a Catholic memorial service for my grandmother in Korea, this piece is a visual exploration of the various ways we use prayer to connect to or transcend the... [more]

 

CA Blues is an experimental autobiographical documentary mashup filmed and performed in the past perfect (in)tense, across two continents and several different countries. Using newly acquired and old home made videos, archival television news and found film footage, Alex Walter... [more]

Independence

 

 

This work is inspired by cultures with in American who have found alternate definitions to our perception of freedom.  They have either fought within the framework of our government to attempt to make “We the people” a truly inclusive term or have found ways... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

The Loop is a stop-motion animation short exploring human relationships with anxiety. In this animation, the viewer watches the main character and her response to an abstract feared element. Through the use of a metaphorical structure, the character mechanically and externally processes... [more]

 

Oceanic Scales is a place to learn and to be inspired.

It is a lens focused on phytoplankton, the first link in the oceanic food chain.       

This project explores biomimicry as a tool.

It breathes and glows with a pulse.

It is a barometer of local ocean... [more]

Is a composition of pollen grains in 3D and flowers from Andean mountains. The pictures where part of "Lluvia de Polen" installation. A collaboration between Holly Findlater & Catalina Giraldo. 

Lisa Banks is a digital artist and current MFA candidate in the Digital Arts and New Media program at UC Santa Cruz. Her conceptually-based artworks encompass everything from music videos to electronic sculptures, and are united by Banks' interests in associative imagery and alternative... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Increasingly connected and augmented with digital media, we all strive to find a way to anchor ourselves in a changing world, and form our sense of reality from the melange of media that is ever-propagating. This is true not just for humanity at large, but for artificial beings as well. XMPLAR... [more]

In this installation, the visitor begins by listening to sound effects in the dark, both natural and artificial and is asked to "describe" where they are, and what they see. This description is then used as a search query for an image-based search online, and images that match these queries are... [more]

Marqués is a multimedia bilingual adaptation of Shakespeare’s Macbeth, set in the world of México’s narcocartels and the US/Mexican war on drugs. “Shakespeare in Narcolandia” is an installation that replays and rebroadcasts a combination of performances of violence from the play... [more]

The Ghost of History explores how the embodiment of memory in networked media influences how histories are re-inscribed onto themselves. This project creates an immersive digital cinema composed entirely of appropriated web content, re/assembled as animated loops, and remixed in real-time by the... [more]

Click here to visit the official project website

 

From Closed Rooms, Soft Whispers is an interactive narrative concerning the passage of time and leveraging augmented reality for its display... [more]

A physically competitive electronic game exploring the concepts of deeply embedded racial preferences and disadvantages in American society.

In 2007, I created a show for Grey Gallery in Seattle, Washington, which addressed the frustrations and aspirations I had as an artist.  This show was influenced by Sylvester Stallone's movie "Rocky" and particularly the speech Rocky gives his girlfriend, Adrian, the night before his big fight... [more]

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