Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Lisa Banks is a digital artist and current MFA candidate in the Digital Arts and New Media program at UC Santa Cruz. Her conceptually-based artworks encompass everything from music videos to electronic sculptures, and are united by Banks' interests in associative imagery and alternative... [more]

 

Gurlz VS Robots, the first iPad game from DANM alum Sumit Agarwal, was released in April 2010 and can be found on iTunes.

Sumit was the lead designer on this project,... [more]

A Secret History of American River People is a project to recreate a 1940s shantyboat for a series of epic river voyages to build a collection of personal stories of people who live and work on the river. The collection and shantyboat will be featured in a touring installation as well as an... [more]

The C.R.A.W.L.E.R is a platform for arts outreach, social justice, and field research. The motivation for this project involves the social integration of art as a practice for preserving human creativity and fostering its growth. Relationships forged through creative behavior expand the... [more]

Rice Child (Stirrings) asks: what is the work of art in an unprecedented age of violent dispossessions and mass extinctions? Solutions to environmental and socioeconomic crises propose more management, faster development. This installation is part of ongoing research that attempts to... [more]

Edges of Color is a series of individually programmed pieces on an 8’ square, 16x16 grid of separately controlled and colored LEDs swatches. Reminiscent of the color swatch paintings of Gerhard Richter or the spot paintings of Damian Hirst, it treats light as the material for display... [more]

The Ghost of History explores how the embodiment of memory in networked media influences how histories are re-inscribed onto themselves. This project creates an immersive digital cinema composed entirely of appropriated web content, re/assembled as animated loops, and remixed in real-time by the... [more]

Still is an interactive installation intended for open, public space. Participants activate sustained single notes by standing in one of several pulsing, colored circles for more than two seconds. The detection of participants in the circles, in turn, triggers more circles and more possibilities... [more]

Settler colonialism, genocide and imperialism included, are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

DETAILED INFO:  http://genefelice.com/art/2011/07/01/adsr-attack-decay-sustain-release/

Pushing the Envelope: ADSR was a collaborative, multi-media art show that I had the pleasure of curating... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

The Loop is a stop-motion animation short exploring human relationships with anxiety. In this animation, the viewer watches the main character and her response to an abstract feared element. Through the use of a metaphorical structure, the character mechanically and externally processes... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

Sounds Interesting... is an audio-visual interactive piece that aims to explore modern sound spaces (after the French espaces sonores) by emulating how human-related sounds built up over sounds of nature. By triggering and manipulating audio, the participatory audience also... [more]

DETAILED INFO:  http://genefelice.com/art/2011/04/09/hello-world/

A floating, geodesic dome / performance space / projection surface, anchored to the surface of Lake Eden in Black Mountain NC and dedicated to the geometric... [more]

Lady/Applicant: The Lazarus is a multimedia installation and experiment in new media poetics that subverts the identity of renowned confessional poet Sylvia Plath into a ghostly presence. By presenting collaged audio and video recordings, the project questions the role of the author.... [more]

Game/Reality Workshops is a series of live art game making events inspired in part by the playful participatory works of Fluxus artists and the New Games movement. The events presented at the show are one facet of the Gaming Reality Project, an experiment in game design using a team of... [more]

 

Listening

Max Patch

Laura Wright

 

For my final project, I combined the knowledge I gained to control video and sound in DANM 22O with my experiments in an independent film study on performance.  The “Listening” patch provides a user with a concerned listener... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

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