Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Morse Camera, Fall 2011

A super 8 camera modified with a solenoid to over expose film when a telegraph key is pressed.  The key can be pressed in long and short sequences to overexpose portions of the film to read as the Morse code language.

 

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The frontier fantasy is a notion that has enabled the destruction and subjugation of native peoples, providing a romantic justification for colonial and imperial dogmas. No Frontier addresses these notions of frontier fantasies through a digital game for two players in which one player... [more]

A cannabis farm in international waters.

High Seas Farm will be comprised of barges outfitted to grow cannabis with the intention of providing all parts of the plant for use in industrial, medical, and recreational applications. 

 

Hemp uses... [more]

“the other(ing)” is an interactive, improvisational play & installation which utilizes, questions & subverts the roles of the self & the “other” in the present & future context of human relations within an eroding “natural” world & an overwhelmingly decentralized domain ---... [more]

PROJECT DETAILS:  http://genefelice.com/art/2009/05/31/the-screen-doors-of-perception/

“The Screen Doors of Perception” (S.D.O.P.) is a three part, interactive, sculptural
installation funded by a... [more]

Over a hundred years ago Gordon Craig predicted the future invention of a theatrical medium that would create more believable stage characters, which he termed the Ubermarionette. Since then animated 3D synthespians have been designed in digital media, but have yet to be fully realized... [more]

Livingverse is an immersive audio-video walking tour that investigates the entangled relations between memory, media, and power through an interactive semi-fictional exploration of public history.  The fictive tour is an extension of documentary work about the Gulf Wars, Rodney King,... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

Fetish Eyes

Fetish Eyes appropriates the circular form of the Mandala with an array of eyes that stare at the viewer from all angles. The eyes will continue to look at the subject as long as she or he is silent, however, if they speak, the eyes close to no longer... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

When I first was introduced to Max, I was enraptured by the architectural structure of white boxes and cables. As the poem reads from left to right and downward with each line break, the cables that connect are simultaneously traversing from the poem to the outputs in Max/MSP. How poetry and... [more]

Works in the Suspended Motion Series vary in appearance across mediums and series, but always incorporate a partially abstracted human figure depicted in... [more]

Marqués is a multimedia bilingual adaptation of Shakespeare’s Macbeth, set in the world of México’s narcocartels and the US/Mexican war on drugs. “Shakespeare in Narcolandia” is an installation that replays and rebroadcasts a combination of performances of violence from the play... [more]

 

Peddling Art, A free Peddling Art was a free art giveaway from a fleet of bicycles containing a pedal powered sewing machine and a mobile letterpress. In collaboration with artist, Kristen Ramirez, prints on paper and fabric were created and given out... [more]

The Loop is a stop-motion animation short exploring human relationships with anxiety. In this animation, the viewer watches the main character and her response to an abstract feared element. Through the use of a metaphorical structure, the character mechanically and externally processes... [more]

 

GEOWeekly is a full color, 28-page magazine based on tabloids one would find in supermarkets and newsstands such as US Weekly or Star.  The cover is designed in the hot pink, yellow, and white color scheme with alarm-inducing typefaces of most tabloids targeted toward gossip-... [more]

Self III is a blend of formal sculpture, robotics, and interactive programming. Viewers are invited to navigate a landscape of kinetic artworks. These art works sense movements of the viewers' bodies and use that data to create corresponding movements throughout the space. Self III... [more]

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