Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

They opened the door and it all started. Life and death combined. The room filled with breaths and journeys and sacrifices. Eve Warnock presents the first three films from her series of experimental films titled Seekago go. These films are an exploration how dimension, perspective, content, and... [more]

Untitled is a series of software experiments which enact and mediate events and situations which are an expression of authorial intent, and which open up new spaces for social participation, dialogue and reflection on complex systems. These works are interventions into the everyday,... [more]

Installation | group adventure by Daniel Christopher with Ace Levenberg, Aidan Seine, and Levi Goldman
Description:
Journey Though Light is an interactive, social art experience. Participants with glowing orbs move about a landscape of dispersed sculptures, activating... [more]

Shift Register is a sound installation by Joe Cantrell that utilizes hyper-directional speaker and brainwave recognition technologies to explore the body as a filter for data. This work explores how this effect can be used to complicate traditional performance and experiential... [more]

Elsewhere is an outdoor installation that invites viewers to pause and consider the influence of new media upon our experiences with the material world.  Situated in and around a life-sized toy sailboat, participants are implicated into playful re-imaginations of location, connection,... [more]

Settler colonialism, genocide, and imperialism included are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

In 1997, the Lebanese government released new books and curriculum for all school subjects except one: History. In 1997, like all previous years, Lebanese students struggled to make copies of the old and only textbook available, last published in 1969. That history textbook only covers Lebanese... [more]

Lady/Applicant: The Lazarus is a multimedia installation and experiment in new media poetics that subverts the identity of renowned confessional poet Sylvia Plath into a ghostly presence. By presenting collaged audio and video recordings, the project questions the role of the author.... [more]

Livingverse is an immersive audio-video walking tour that investigates the entangled relations between memory, media, and power through an interactive semi-fictional exploration of public history.  The fictive tour is an extension of documentary work about the Gulf Wars, Rodney King,... [more]

When I first was introduced to Max, I was enraptured by the architectural structure of white boxes and cables. As the poem reads from left to right and downward with each line break, the cables that connect are simultaneously traversing from the poem to the outputs in Max/MSP. How poetry and... [more]

Sounds Interesting... is an audio-visual interactive piece that aims to explore modern sound spaces (after the French espaces sonores) by emulating how human-related sounds built up over sounds of nature. By triggering and manipulating audio, the participatory audience also... [more]

Hydras Like Stories investigates new methods for visualizing and understanding the unique qualities of multi-player narrative for improved multi-player narrative design in digital games. The work investigates how tool-making can operate as a non-prescriptive form of design research in... [more]

Like many artists, I have spent a lot of time in bars working and drinking.  This was my first show after earning my first MFA.  It was also post 9/11, after the first dot com crash, and at the beginning of the second Iraq war, so needless to say, it was a disappointing time for many.  The title... [more]

The Orrery Harp is an autonomous musical instrument designed to play a composition based on the movements of planetary bodies in motion around the sun. The instrument includes nine strings representing each planet in our solar system, including the dwarf planet, Pluto. Frequency is determined by... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society.

My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures... [more]

We Arrived // Chegamos and It Had To Be With You both address themes of language, cultural authenticity, borders, and contemporary globalization. We Arrived // Chegamos makes use of the structure and aesthetics of language learning software, focusing on translation and attempts at understanding... [more]

Marqués is a multimedia bilingual adaptation of Shakespeare’s Macbeth, set in the world of México’s narcocartels and the US/Mexican war on drugs. “Shakespeare in Narcolandia” is an installation that replays and rebroadcasts a combination of performances of violence from the play... [more]

I have recently acted as a consultant for the XMPLAR project by Integrated Security Automation, Inc. The XMPLAR project aims at utilizing field agent surveillance coordinated by an artificial intelligence. While some erratic XMPLAR behavior has still prevented us from implementation in the wild... [more]

Palimpsest: Augmented Reality Theater is an open-source augmented-reality browser capable of layering media over specific landscapes viewed through the iPhone. By employing a simple, yet powerful, scripting engine, the browser enables the creation of socially mediated narratives... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

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