Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Sight:::Sound:::Touch is an immersive interactive visual music piece in which participants are encouraged to perform together. This experience offers interactants a glimpse into the gestures relevant to both composers and performers. Abstract imagery and Indie Electronica propel the... [more]

Composer: Andrew Pascoe Librettist: Jacob Cribbs

God: The Opera is a chamber opera based on the Book of Job. It is comprised of a variety of musical styles and tonal practices, ranging from sixteenth century practice to algorithmic computer music. Exploring the meaning of music... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Palimpsest: Augmented Reality Theater is an open-source augmented-reality browser capable of layering media over specific landscapes viewed through the iPhone. By employing a simple, yet powerful, scripting engine, the browser enables the creation of socially mediated narratives... [more]

 

Collaboration

Holly Findlater - Catalina Giraldo

 

Pollen grains and spores are cells with a very special structure whose design is such that it will fertilize a flower carrying the necessary information to create seeds and fruits.  They are like dust particles... [more]

The frontier fantasy is a notion that has enabled the destruction and subjugation of native peoples, providing a romantic justification for colonial and imperial dogmas. No Frontier addresses these notions of frontier fantasies through a digital game for two players in which one player... [more]

How can one clumsy, depressed space cadet save a whole planet after he accidentally destroyed his own?  In this text-based science fiction adventure game, the player uses their keyboard to guide our misfit hero, Irvine Quik, through disaster and an alien culture on a quest to rescue a severely... [more]

Homer is back in town. He’s back to claim his place as the greatest storyteller in the West. But he’s in for a surprise.Twitch Odyssey is a performance that allows the audience, individually and collectively, to have a hand in creating and shaping the content and direction of the... [more]

Mystery Play is an alternate reality game for three players, taking place both on and offline. It is a week-long experience, combining artistic elements, such as found sculpture and performance, with game elements like exploration and puzzle solving. Audience members observe the proceedings,... [more]

bodyfuck and other programs is a series of software explorations that examine the practice of computer programming as the juncture where the material world is articulated into the digital. The process of articulating code is fraught with difficulty; how programmers conceive reality is... [more]

 

Website: Public Secrets

[From the Vectors Journal project introduction:]

To many, central California is perhaps best known as the heart of a large agriculture business, a vast terrain of... [more]

Gene A Felice II is currently working with OpenLab and DANM's Mechatronics Research Group to develop his project Oceanic Scales. He divides his attention between interactive art, living systems, and the latest available technology for new media. His hybrid practice is at the intersection of... [more]

Internal Worlds is a two-part installation using abstract video projection and interactive components to explore how our sensing bodies shape our perception, and ourselves. The pulse of the participant is detected through a biosensor helmet and externalized as lights pulsing in time with their... [more]

Sounds Interesting... is an audio-visual interactive piece that aims to explore modern sound spaces (after the French espaces sonores) by emulating how human-related sounds built up over sounds of nature. By triggering and manipulating audio, the participatory audience also... [more]

In this installation, the visitor begins by listening to sound effects in the dark, both natural and artificial and is asked to "describe" where they are, and what they see. This description is then used as a search query for an image-based search online, and images that match these queries are... [more]

Encodings in Time and Space is an immersive, large-scale installation influenced by gravitational physics, information theory, ice mechanics, and city street lamp design. It presents a post-minimalist reimagining of a nighttime boulevard punctuated by street lamps illuminating the path... [more]

Citizens Band  - Citizens Band explores our ability to connect with others through the architecture of an interactive CB radio sculpture. Participants are invited to engage in the amplification, interruption, and chance encounter of the transmitted voice as a mirror to assess our current means... [more]

Matthew Jamieson is an artist-cartographer engaged in promoting ecological awareness and community action. Matthew has a background in planning and geospatial technology, and has journeyed from Florida's National Wildlife Refuges to New York City Parks.

Resilience is an interactive documentary project focused on sharing community-based ecological restoration stories. Beginning with two watersheds in the remote Peruvian Andes, this ongoing project is a collection of very short film poems, which act as mobile verses in an interactive film that... [more]

what if im the bad guy? and other stories presents four experimental narratives exploring ways that stories can become tactile, sculptural, and participatory. The title work invites participants to explore the true story of an accused Marine through both an augmented reality excursion... [more]

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