Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Nick Junius: Tracks in Snow

Tracks in Snow is a visual novel and interactive drama that began with a simple question: what if players chose how they said lines in a scene rather than what they said. Mechanically, there is heavy inspiration from theatrical productions in how actors can help facilitate interpretations of a script and play with line reads and the emotional tone of a scene. The script for Tracks in Snow was written to potentially work as an actual stage play as well as the script for a visual novel and follows two women as they leave their home on Passover and have their own reservations about that decision and what it means for their relationship.