Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Current DANM Students

Entering an escape room for the first time was an eye opening experience for Kristopher Berardi. The use of physical spaces to tell stories, create games and share experiences fascinates him. In undergraduate studies, they investigated how media and games allows folks to use play to explore... more

My current research involves the role of ecology in interactive media, botanically-accurate procedural vegetation growth in real-time game engines, and visualizing coastal flooding models with UCSC's Coastal Resilience Lab.





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Nicki Duval (they/them) is a first-year student in the Digital Arts and New Media MFA program. In their sound, image, and research work, they explore spatiotemporality, queerness, liminality, (in)tangibility, and the fragmentation memory and subjectivity. Currently, they are developing two... more

Credit to Patrick Stephenson for the portrait photo.

Angie Fan is researching applied and weaponized cuteness in technology across cultures. They work with VR, machine learning, and experimental games to engage players in dialogue with cuteness. Seeking cross-disciplinary collaborators specialising in games development, machine learning, and... more

I’m an interdisciplinary artist primarily interested in bringing attention to the physical body and the way it relates to itself and the world through interactive installations, games, and transmedia experiences. My current projects are pointing at the variations in an individual human’s... more

The future is something we build through collective effort. I seek collective in every form - community, wherever it can be found - so that I may assist in the propagation of class consciousness, the envisioning of a brighter future, and the networking of disparate interests toward our... more

Lívia Perez, M.A., Ph.D. is a filmmaker, producer, and media scholar. Her moving-image critical practice spans documentaries interrogating archival materials to animate stories traditionally erased,connect generations, and imagine alternative futures. Her work focuses on sexuality, gender, and... more

As a full-time artist and part-time student worker, my practice focuses on queer sexuality and body positivity via large scale art installations and intimate digital interactive experiences.

Materials: hammer, nail, paint,  keyboard, mouse, pixel.

Robbie Trocchia is an artist working in performance, sound, video, installation, and sculpture. Past projects have explored themes of desire, intimacy, and power through historical research, critical theory, and autofictional writing. Robbie's recent work is centered on sexual subcultures of... more

Saul's work seeks to recreate alternative memories and experiences to understand the self better and make the sublime visible. Using art to create a revolving system from the mental, physical, and virtual environment, he invites people to participate in the viewer experience... more

Elliot White is an independent multimedia artist and game maker who works predominantly with video, sculpture, illustration, and writing. Much of their work involves the creation of trans and queer stories through monsters. Their work is heavily influenced by science fiction and horror... more

Director and Multimedia artist Rory Willats is a first-year MFA student within DANM's Future Stages Lab. His current research traces the relationships between mediated/surveilling gazes, embodiment, desire, and the revelation of lack.