Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

You are here

Student Works

Settler colonialism, genocide and imperialism included, are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

ReSound uses sound as a vessel to explore the Arctic Circle’s changing landscape. Different data sets, ranging from temperature fluctuations to sea-ice extent, are transformed into synchronized audio tracks that sonically describe the planet’s changing climate. These layers of audio form a... [more]

 

Peddling Art, A free Peddling Art was a free art giveaway from a fleet of bicycles containing a pedal powered sewing machine and a mobile letterpress. In collaboration with artist, Kristen Ramirez, prints on paper and fabric were created and given out... [more]

As part of the Pan-DANM-odioum Ball at UCSC’s Digital Arts and Research Center on April 25, 2015, projection artist Steve Gerlach will provide the digital visuals for the event by using projectors and LED lighting to illuminate the tall, angular surfaces of the DARC façade above the main Ball... [more]

Hydras Like Stories investigates new methods for visualizing and understanding the unique qualities of multi-player narrative for improved multi-player narrative design in digital games. The work investigates how tool-making can operate as a non-prescriptive form of design research in... [more]

Like many artists, I have spent a lot of time in bars working and drinking.  This was my first show after earning my first MFA.  It was also post 9/11, after the first dot com crash, and at the beginning of the second Iraq war, so needless to say, it was a disappointing time for many.  The title... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

The Loop is a stop-motion animation short exploring human relationships with anxiety. In this animation, the viewer watches the main character and her response to an abstract feared element. Through the use of a metaphorical structure, the character mechanically and externally processes... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Dirt Under the Rug is a game following the plight of a cleaning service worker who is in a difficult situation. You have a huge number of overdue bills. Your life partner can’t help with the bills and has a demanding job that requires dedication and attention. Your boss knows your... [more]

Homer is back in town. He’s back to claim his place as the greatest storyteller in the West. But he’s in for a surprise.Twitch Odyssey is a performance that allows the audience, individually and collectively, to have a hand in creating and shaping the content and direction of the... [more]

Resilience is an interactive documentary project focused on sharing community-based ecological restoration stories. Beginning with two watersheds in the remote Peruvian Andes, this ongoing project is a collection of very short film poems, which act as mobile verses in an interactive film that... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

Mystery Play is an alternate reality game for three players, taking place both on and offline. It is a week-long experience, combining artistic elements, such as found sculpture and performance, with game elements like exploration and puzzle solving. Audience members observe the proceedings,... [more]

DETAILED INFO:  http://genefelice.com/art/2009/06/22/the-moogseum/

The Moogseum was my first introduction to the world of Architectural Visualization.  I’ve been working with 3D models, animation and rapid prototyping for... [more]

Gene A Felice II is currently working with OpenLab and DANM's Mechatronics Research Group to develop his project Oceanic Scales. He divides his attention between interactive art, living systems, and the latest available technology for new media. His hybrid practice is at the intersection of... [more]

[background: Inspired during the 2008 Republican National Convention, when Ramsey County prosecutors formally charged eight members of a prominent activist group with “conspiracy to riot in furtherance of terrorism” under the 2002 Minnesota version of the federal PATRIOT Act (re: Probable Cause... [more]

[Verge] explores the transformation of visual language in a computer-mediated storyworld. The visual storytelling frame teems with dramatic meaning, compressing physical, psychological, and interpersonal relationships into one. Through the computational processes at the heart of an... [more]

Pages