Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

 

Fees and tuition for public higher education in the state of California have been increasing at record rates. Last Spring, in response to the unjustifiable fee increases, a UCSC students created a print of a modified University of California seal addressing the issue, subtly replacing... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Over a hundred years ago Gordon Craig predicted the future invention of a theatrical medium that would create more believable stage characters, which he termed the Ubermarionette. Since then animated 3D synthespians have been designed in digital media, but have yet to be fully realized... [more]

Voyage of the Inner Mask is a 3-part animated science fiction about a creature with no identity, who explores surreal landscapes searching for its history, destiny and desires.  While wandering through these different worlds, which comprise a garden, a medieval bridge and a red light... [more]

Lisa Banks is a digital artist and current MFA candidate in the Digital Arts and New Media program at UC Santa Cruz. Her conceptually-based artworks encompass everything from music videos to electronic sculptures, and are united by Banks' interests in associative imagery and alternative... [more]

Hydras Like Stories investigates new methods for visualizing and understanding the unique qualities of multi-player narrative for improved multi-player narrative design in digital games. The work investigates how tool-making can operate as a non-prescriptive form of design research in... [more]

In this installation, the visitor begins by listening to sound effects in the dark, both natural and artificial and is asked to "describe" where they are, and what they see. This description is then used as a search query for an image-based search online, and images that match these queries are... [more]

PROJECT DETAILS:  http://genefelice.com/art/2009/05/31/the-screen-doors-of-perception/

“The Screen Doors of Perception” (S.D.O.P.) is a three part, interactive, sculptural
installation funded by a... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

How can one clumsy, depressed space cadet save a whole planet after he accidentally destroyed his own?  In this text-based science fiction adventure game, the player uses their keyboard to guide our misfit hero, Irvine Quik, through disaster and an alien culture on a quest to rescue a severely... [more]

I began compiling a corpus of all Native American treaties from the Indian Affairs: Laws and Treaties archive compiled by Charles J. Kappler. The search for this archive took an extensive period of time.... [more]

Working with the Public Library’s Bookmobile as a way of collecting oral histories and engaging with local citizens, the project examines notions of the everyday alongside cultural and civic infrastructure. As a form of collaborative portraiture, the project looks at the Bookmobile by looking at... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Holly Findlater has traversed much terrain both physically and mentally. As a multi-media installation artist she inhabits many worlds exploring ecology, human-animal relationships, agriculture, biopolitics, bioethics, industrialization, violence, ritual, permaculture, symbolism, religion,... [more]

Advertisement is everywhere – in magazines, on TV, the Internet, plastered over shopping malls and urban areas. Together all these advertisements form a mass media spectacle of desire, fantasy, and above all, consumption. Sabrina Habel’s multi-media series “Seeing Spectacle” uses off-beat humor... [more]

DETAILED INFO:  http://genefelice.com/art/2011/07/01/adsr-attack-decay-sustain-release/

Pushing the Envelope: ADSR was a collaborative, multi-media art show that I had the pleasure of curating... [more]

DETAILED INFO:  http://genefelice.com/art/2011/04/09/hello-world/

A floating, geodesic dome / performance space / projection surface, anchored to the surface of Lake Eden in Black Mountain NC and dedicated to the geometric... [more]

DETAILED INFO:  http://genefelice.com/art/2010/03/21/omni-present-orbs/

A multi-media, site-specific installation on the surface of Lake Eden at the original site of Black Mountain college in Black Mountain NC.  This... [more]

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