Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

Description:
Journey Though Light is an interactive, social art experience. Participants with glowing orbs move about a landscape of dispersed sculptures, activating embedded sound and light elements. Initially, orbs pulse with red light - the longest visible wavelength humans can perceive... [more]

"My Future Is Here” is a site-specific project that brings to light the most pressing issues immigrant youth face when making a new life in the global city. Produced with collaborating students from Flushing International High School in Queens, New York, this multimedia project utilizes... [more]

This is the second in a series of pieces analyzing what people on Twitter are saying to or about United States President, Barack Obama (@BarackObama on Twitter.)

 

As new messages are displayed, the image of President Obama shows a slight emotional reaction based upon that... [more]

Fetish Eyes

Fetish Eyes appropriates the circular form of the Mandala with an array of eyes that stare at the viewer from all angles. The eyes will continue to look at the subject as long as she or he is silent, however, if they speak, the eyes close to no longer... [more]

 

Collaboration

Holly Findlater - Catalina Giraldo

 

Pollen grains and spores are cells with a very special structure whose design is such that it will fertilize a flower carrying the necessary information to create seeds and fruits.  They are like dust particles... [more]

Sounds Interesting... is an audio-visual interactive piece that aims to explore modern sound spaces (after the French espaces sonores) by emulating how human-related sounds built up over sounds of nature. By triggering and manipulating audio, the participatory audience also... [more]

Gene A Felice II is currently working with OpenLab and DANM's Mechatronics Research Group to develop his project Oceanic Scales. He divides his attention between interactive art, living systems, and the latest available technology for new media. His hybrid practice is at the intersection of... [more]

These two projects explore the relationship between the digital archiving of culture and technology’s impact on culture. Everybody’s Google repurposes personalized Google search results to explore the company’s underlying models of the Internet that are fundamental in deciding which information... [more]

 

CA Blues is an experimental autobiographical documentary mashup filmed and performed in the past perfect (in)tense, across two continents and several different countries. Using newly acquired and old home made videos, archival television news and found film footage, Alex Walter... [more]

In 2007, I created a show for Grey Gallery in Seattle, Washington, which addressed the frustrations and aspirations I had as an artist.  This show was influenced by Sylvester Stallone's movie "Rocky" and particularly the speech Rocky gives his girlfriend, Adrian, the night before his big fight... [more]

The Orrery Harp is an autonomous musical instrument designed to play a composition based on the movements of planetary bodies in motion around the sun. The instrument includes nine strings representing each planet in our solar system, including the dwarf planet, Pluto. Frequency is determined by... [more]

Settler colonialism, genocide, and imperialism included are often normalized in U.S. ideologies. Shift, Indian Country’s Changing Landscape offers a reversal of those ideologies into decolonial data-visualizations. Data of and from the Indigenous peoples of the area now known as the U.S.... [more]

How can one clumsy, depressed space cadet save a whole planet after he accidentally destroyed his own?  In this text-based science fiction adventure game, the player uses their keyboard to guide our misfit hero, Irvine Quik, through disaster and an alien culture on a quest to rescue a severely... [more]

 

Oceanic Scales is a place to learn and to be inspired.

It is a lens focused on phytoplankton, the first link in the oceanic food chain.       

This project explores biomimicry as a tool.

It breathes and glows with a pulse.

It is a barometer of local ocean... [more]

Imagine seeing a water fountain, and hearing the sound of water. As each of our senses absorbs information simultaneously, our minds reconcile a conceptual understanding of our environment. But what if these cognitive processes operated asynchronously? What if we heard the sound of water without... [more]

“the other(ing)” is an interactive, improvisational play & installation which utilizes, questions & subverts the roles of the self & the “other” in the present & future context of human relations within an eroding “natural” world & an overwhelmingly decentralized domain ---... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society. My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures and... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

If plastics could speak, what would they say? Tracing plastic products to their birthplace, the massive petrochemical factories that create plastic feedstocks, Louisiana Re-Storied is an interactive documentary regarding the impact of this industry on the health of specific human... [more]

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