Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Resilience is an interactive documentary project focused on sharing community-based ecological restoration stories. Beginning with two watersheds in the remote Peruvian Andes, this ongoing project is a collection of very short film poems, which act as mobile verses in an interactive film that... [more]

CCI (Culture Custom Identity) is a conceptual new media device and an iPhone application in-the-making that fades between two melodies, one is “Easternized” and the other is “Westernized.” The user of this device will be granted access to customize the identity of any given artwork or... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

bodyfuck and other programs is a series of software explorations that examine the practice of computer programming as the juncture where the material world is articulated into the digital. The process of articulating code is fraught with difficulty; how programmers conceive reality is... [more]

Hydras Like Stories investigates new methods for visualizing and understanding the unique qualities of multi-player narrative for improved multi-player narrative design in digital games. The work investigates how tool-making can operate as a non-prescriptive form of design research in... [more]

Is a composition of pollen grains in 3D and flowers from Andean mountains. The pictures where part of "Lluvia de Polen" installation. A collaboration between Holly Findlater & Catalina Giraldo. 

Fetish Eyes

Fetish Eyes appropriates the circular form of the Mandala with an array of eyes that stare at the viewer from all angles. The eyes will continue to look at the subject as long as she or he is silent, however, if they speak, the eyes close to no longer... [more]

 

4 min | Mini DV | Color | Sound 

 

Utilizing footage from a Buddhist temple in China and a Catholic memorial service for my grandmother in Korea, this piece is a visual exploration of the various ways we use prayer to connect to or transcend the... [more]

Sight:::Sound:::Touch is an immersive interactive visual music piece in which participants are encouraged to perform together. This experience offers interactants a glimpse into the gestures relevant to both composers and performers. Abstract imagery and Indie Electronica propel the... [more]

DETAILED INFO:  http://genefelice.com/art/2009/06/22/the-moogseum/

The Moogseum was my first introduction to the world of Architectural Visualization.  I’ve been working with 3D models, animation and rapid prototyping for... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Internal Worlds is a two-part installation using abstract video projection and interactive components to explore how our sensing bodies shape our perception, and ourselves. The pulse of the participant is detected through a biosensor helmet and externalized as lights pulsing in time with their... [more]

 

Listening

Max Patch

Laura Wright

 

For my final project, I combined the knowledge I gained to control video and sound in DANM 22O with my experiments in an independent film study on performance.  The “Listening” patch provides a user with a concerned listener... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Game/Reality Workshops is a series of live art game making events inspired in part by the playful participatory works of Fluxus artists and the New Games movement. The events presented at the show are one facet of the Gaming Reality Project, an experiment in game design using a team of... [more]

Touch control systems surround us and haptic interfaces are the telepresent handshake of our electronic society. My works explore the novel possibilities of flesh controlled touch screens. Desensitization machines show how a subtle gestures can be translated to overrload light sculptures and... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Miki Yamada Foster’s Feminist Craft Corner is a public access television show and an installation of collaborative Do-It-Yourself (DIY) experiments in crafting and technology. The public access show invites the audience to question their assumptions about how we speak about technology... [more]

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