Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Student Works

 

Website: Public Secrets

[From the Vectors Journal project introduction:]

To many, central California is perhaps best known as the heart of a large agriculture business, a vast terrain of... [more]

Lisa Banks is a digital artist and current MFA candidate in the Digital Arts and New Media program at UC Santa Cruz. Her conceptually-based artworks encompass everything from music videos to electronic sculptures, and are united by Banks' interests in associative imagery and alternative... [more]

As part of the Pan-DANM-odioum Ball at UCSC’s Digital Arts and Research Center on April 25, 2015, projection artist Steve Gerlach will provide the digital visuals for the event by using projectors and LED lighting to illuminate the tall, angular surfaces of the DARC façade above the main Ball... [more]

"Stop the Press!" is a new play about the demise of print and the rise of digital media. It is a collaborative production between the Theater Arts department and the 2009-10 Performative Technologies Collaborative Research Project Group that takes us into two worlds simultaneously: the golden... [more]

Advertisement is everywhere – in magazines, on TV, the Internet, plastered over shopping malls and urban areas. Together all these advertisements form a mass media spectacle of desire, fantasy, and above all, consumption. Sabrina Habel’s multi-media series “Seeing Spectacle” uses off-beat humor... [more]

MFA Project: OBJECT REMOVED: FRAGMENTS OF A MUSEUM AFTER CAPITALISM
Object Removed is a living archive that collects texts, images, and documents relating to the process of founding a museum which treats capitalism as a historical phenomenon. The archive... [more]

Description:
Journey Though Light is an interactive, social art experience. Participants with glowing orbs move about a landscape of dispersed sculptures, activating embedded sound and light elements. Initially, orbs pulse with red light - the longest visible wavelength humans can perceive... [more]

Is a composition of pollen grains in 3D and flowers from Andean mountains. The pictures where part of "Lluvia de Polen" installation. A collaboration between Holly Findlater & Catalina Giraldo. 

“the other(ing)” is an interactive, improvisational play & installation which utilizes, questions & subverts the roles of the self & the “other” in the present & future context of human relations within an eroding “natural” world & an overwhelmingly decentralized domain ---... [more]

I began compiling a corpus of all Native American treaties from the Indian Affairs: Laws and Treaties archive compiled by Charles J. Kappler. The search for this archive took an extensive period of time.... [more]

Description:
Trigger Pads is a platform for musical interaction intended for collaborative performance. Making a sound is as simple as pressing a button, but creating music with a group people - familiar or unknown - is not so easy. Trigger Pad units are sound... [more]

Palimpsest: Augmented Reality Theater is an open-source augmented-reality browser capable of layering media over specific landscapes viewed through the iPhone. By employing a simple, yet powerful, scripting engine, the browser enables the creation of socially mediated narratives... [more]

Rice Child (Stirrings) asks: what is the work of art in an unprecedented age of violent dispossessions and mass extinctions? Solutions to environmental and socioeconomic crises propose more management, faster development. This installation is part of ongoing research that attempts to... [more]

Jakk in the boxxx offers guests the opportunity to feed Jakk Action. From mock restaurant menu options, his associations with food are remade-to-order as mashups of personal and commercial footage. Actual Nutrition Facts control audiovisual parameters metaphorically suggesting how he is from... [more]

Public Goods is an installation that illustrates the ability of experiment based art to challenge existing theory, which stands as a pillar of unchecked law. Using the lexicon of experimentation and the participatory digital art, Public Goods seeks to challenge this economic game by means of... [more]

Gene A Felice II is currently working with OpenLab and DANM's Mechatronics Research Group to develop his project Oceanic Scales. He divides his attention between interactive art, living systems, and the latest available technology for new media. His hybrid practice is at the intersection of... [more]

The Ghost of History explores how the embodiment of memory in networked media influences how histories are re-inscribed onto themselves. This project creates an immersive digital cinema composed entirely of appropriated web content, re/assembled as animated loops, and remixed in real-time by the... [more]

Marqués is a multimedia bilingual adaptation of Shakespeare’s Macbeth, set in the world of México’s narcocartels and the US/Mexican war on drugs. “Shakespeare in Narcolandia” is an installation that replays and rebroadcasts a combination of performances of violence from the play... [more]

If plastics could speak, what would they say? Tracing plastic products to their birthplace, the massive petrochemical factories that create plastic feedstocks, Louisiana Re-Storied is an interactive documentary regarding the impact of this industry on the health of specific human... [more]

Melanie Stewart’s two-part installation the Blissomatic Surreal is based on her own love-hate relationship with technology. As an installation artist, she embraces technological tools in the fusion of video, photo manipulation, and sound collages with traditional arts. Conversely she... [more]

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