Digital Arts and New Media: MFA: Collaboration, Innovation, Social Impact

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Program Learning Outcomes

Learning Outcomes

  1. Develop necessary digital art and new media knowledge to understand the state of the field. Examples: Technical, aesthetic, historical, and theoretical knowledge.
  2. Demonstrate ability to define, plan, and execute individual and collaborative digital art and new media research projects. Examples: Developing project concepts, prototyping, timeline development, creative problem solving.
  3. Understand multiple forms of digital art and new media critique, be able to respond to and give critique productively. Examples: Forms such as studio critique, performance critique, system design critique, and writing critique. Ability to understand critique, evaluate feedback, produce iteration of work.
  4. Demonstrate ability to participate in planning, coordinating and executing collaborative digital art and new media research projects. Examples: Brainstorming, collaborative idea formalization and project planning, iterative development and refinement, team coordination and communication.
  5. Employ professional communication practices in digital art and new media to make public contributions to the field. Examples: Research papers, artist talks and statements, exhibitions, performances.